TamPub - Selaus tekijän mukaan "Kultima, Annakaisa"
Kultima, Annakaisa; Peltoniemi, Mirva; Informaatiotieteiden yksikkö ; University of Tampere
TRIM Research Reports : 7 (Tampereen yliopisto, 2012)
reportThe games industry carries the image of innovation and creativity, but still we know relatively little about the innovation processes that take place within the domain. To date, games and innovation have been studied in ...
Paavilainen, Janne; Kultima, Annakaisa; Kuittinen, Jussi; Mäyrä, Frans; Saarenpää, Hannamari; Niemelä, Johannes
Interaktiivisen median tutkimuksia - Research of Interactive Media : Interaktiivisen median tutkimuksia 1 (Tampereen yliopisto, 2009)
bookGameSpace was a new kind of a research project: it involved close collaboration between academic researchers and the game industry, and it looked at the methodological issues involved in game creation rather than focusing ...
Hybrid Playful Experiences : Playing between Material and Digital - Hybridex Project, Final Report Tyni, Heikki; Kultima, Annakaisa; Nummenmaa, Timo; Alha, Kati; Kankainen, Ville; Mäyrä, Frans
TRIM Research Reports : 19 (University of Tampere, 2016)
reportSome of the future’s most important product innovations will be made at the borderline of physical and immaterial realities. New technologies enable development where immaterial products become materialized in novel ways, ...
Kultima, Annakaisa; Informaatiotieteiden yksikkö ; University of Tampere (Tampereen yliopisto, 2014)
bookOASIS is a social learning and research space at the University of Tampere. The key characteristic of the space is its playful, elevated auditorium-like floor plan with bookshelves and four group stations with TV screens ...
Towards Playful Office Culture: Final Report of the OASIS – Playful Spaces for Learning and Collaboration at Work (2014–2015) research project Nummenmaa, Timo; Savolainen, Sampo; Kultima, Annakaisa; Informaatiotieteiden yksikkö ; University of Tampere
TRIM Research Reports : 17 (Tampereen yliopisto, 2015)
reportIn the project OASIS – Playful Spaces for Learning and Collaboration at Work (2014–2015), funded by the Finnish Work Environment Fund, the experience of playfulness and the incentives and thresholds of adult play at the ...