• Design values of digital role-playing games 

      Pulkkinen, Juha-Matti (2014)
      Pro gradu -tutkielma
      This thesis is about the design values of digital role-playing games. Design values is an underresearched topic whereas digital role-playing games has become a chart-topping genre. Design values refer to designers' individual ...
    • Designing Game Analytics For A City-Builder Game 

      Korppoo, Karoliina (2015)
      Pro gradu -tutkielma
      The video game industry continues to grow. Competition is tough as games become more and more popular and easier for the users to get, thanks to digital distribution and social media platforms that support games. Thanks ...
    • The Player's Game: Towards Understanding Player Production Among Computer Game Cultures 

      Sotamaa, Olli
      Acta Electronica Universitatis Tamperensis : 821 (Tampere University Press, 2009)
      Mitä tapahtuu, kun pelaajat ottavat pelit omaan käyttöönsä ja alkavat osallistua pelien tuotantoon ja niiden käyttötapojen muotoiluun? Olli Sotamaan väitöskirja The Player s Game: Towards Understanding Player Production ...
    • Video game design process : Case study of Challengers of Khalea 

      Lamminmäki, Eero (2017)
      Pro gradu -tutkielma
      The gaming industry has continued to grow at a large rate in the last ten years and the amount of games we get to digital stores like Steam daily is probably few times bigger than what it was a decade ago. The increasing ...