| Tekijä(t): | |
| Nimeke: | Questions and Answers (On Game Innovation) |
| Teoksen toimittaja(t): | Kultima, Annakaisa; Alha, Kati |
| Vuosi: | 2011 |
| ISBN: | 978-951-44-8442-1 |
| Julkaisija: | Tampereen yliopisto |
| Sivumäärä: | 58 |
| Sarja ja numero: |
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| ISSN: | 1798-6001 |
| Tieteenala: | Tietojenkäsittelyoppi ja informaatiotieteet |
| Yksikkö: | Informaatiotieteiden yksikkö |
| Julkaisun tyyppi: | Toimitettu teos |
| Kieli: | en |
| URN: | urn:isbn:978-951-44-8442-1 |
| Tiivistelmä: | This book is an adaptation of the Games and Innovation (GaIn) and Games Industry Innovation Processes (GIIP) projects combined research report: Kultima, A. & Alha, K. (Eds.) The Changing Faces of Game Innovation. GaIn and GIIP Research Project Report. TRIM Research Reports 4, University of Tampere, 2011.
The GaIn (1.1.2009-31.3.2011), as a part of Transformations of Digital Play (TDP) project and GIIP (1.3.2010 - 31.3.2011) projects were funded by the Finnish Funding Agency for Technology and Innovation, University of Tampere, University of Jyväskylä and industry partners: Nokia, Veikkaus (Finnish National Lottery), Digital Chocolate, Ixonos, Universomo, Mr. Goodliving/RealNetworks, Kuuasema, Moido Games, IGIOS and Sauma Technologies. The projects were coordinated by the Game Research Lab at the University of Tampere. |