Questions and Answers (On Game Innovation)

TamPub

Kuvailutiedot

dc.contributor.editor Kultima, Annakaisa
dc.contributor.editor Alha, Kati
dc.date.accessioned 2012-06-17T20:11:38Z
dc.date.available 2012-06-15 04:11:18 -
dc.date.available 2012-06-17T20:11:38Z
dc.date.issued 2011 -
dc.identifier.isbn 978-951-44-8442-1 -
dc.identifier.issn 1798-6001 -
dc.identifier.uri http://tampub.uta.fi/handle/10024/65767
dc.description.abstract This book is an adaptation of the Games and Innovation (GaIn) and Games Industry Innovation Processes (GIIP) projects combined research report: Kultima, A. & Alha, K. (Eds.) The Changing Faces of Game Innovation. GaIn and GIIP Research Project Report. TRIM Research Reports 4, University of Tampere, 2011. The GaIn (1.1.2009-31.3.2011), as a part of Transformations of Digital Play (TDP) project and GIIP (1.3.2010 - 31.3.2011) projects were funded by the Finnish Funding Agency for Technology and Innovation, University of Tampere, University of Jyväskylä and industry partners: Nokia, Veikkaus (Finnish National Lottery), Digital Chocolate, Ixonos, Universomo, Mr. Goodliving/RealNetworks, Kuuasema, Moido Games, IGIOS and Sauma Technologies. The projects were coordinated by the Game Research Lab at the University of Tampere. -
dc.format.extent 58 -
dc.language.iso en -
dc.publisher Tampereen yliopisto -
dc.title Questions and Answers (On Game Innovation) -
dc.type fi=Toimitettu teos | en=Edited Publication| -
dc.identifier.urn urn:isbn:978-951-44-8442-1 -
dc.relation.numberinseries Research Notes 4 -
dc.type.version fi=Kustantajan versio | en=Publisher's version| -
dc.seriesname TRIM Research Notes -
dc.subject.okm fi=Tietojenkäsittelyoppi ja informaatiotieteet | en=Computer and information sciences| -
dc.administrativeunit fi=Informaatiotieteiden yksikkö | en=School of Information Sciences| -
dc.oldstats 307 -

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